![]() Meanwhile, two Nimitz-class carriers are currently undergoing their mid-life refueling and complex overhauls (RCOH) at Newport News. Enterprise was decommissioned in 2017 and the Navy is determining the best way to dispose of the service’s first nuclear-powered carrier. Ford (CVN-78) is in the final month of its first PIA, which began last year after the ship wrapped up the post-delivery test and trials stage and full ship shock trials. So I think that adds two new ships that traditionally would not be there,” Brian Fields, HII’s vice president of aircraft carrier construction for CVN-80 and CVN-81, told USNI News last week. ![]() “I’ve been there 32 years, I think it’s the most we’ve had because of the with Ford and with the decommissioned hull that’s there. With construction on the Navy’s new class of aircraft carriers continuing in earnest, the nation’s largest shipbuilder currently has six nuclear carriers at various lifecycle stages in its Virginia yard, officials told USNI News.įrom new Ford-class carriers under construction to the remains of the former USS Enterprise (CVN-65) that’s awaiting disposal, it’s the most carriers Huntington Ingalls Industries’ Newport News Shipbuilding has had in the yard in about three decades. Kennedy (CVN-79) at Newport News Shipbuilding on Nov. The Catapult has the same top speed as the Prometheus and Atlas assault Mechs.Carriers USS Gerald R.The WoB second in command referred to as "The Blake Silver" by Foster could have been in a Catapult Mech when the MechWarrior destroyed the entire convoy that the WoB silver was being transported in.The Catapult was designed for fire support not head-to-head fighting. It's long range missile packs should also be viewed as defensive due to longer reload times. The Catapult has the title of longest lasting JumpJets, use the ability to fly for prolonged periods to fly up and over enemies, and for reaching areas a Mech with out JumpJets could not. Again, be warned of over heating issues with the Javelin Missiles, over heating can be achieved in less then 5 salvo's of missiles. ![]() At long range, the Catapult has a quad pack of Javelin Missiles, being able to damage enemies over very far ranges, it is suggested that using the missiles at long range and the Mech it's self as fire support for better or more suited Mechs that can engage the enemy directly. Be warned of overheating issues with continued fire of the Pulse Lasers, and to improve cool-down, pilot the Mech in water. More so when the Pulse Lasers are upgraded. The MechAssault Catapults are based on the CPLT-C4 variant, however they are equipped with 4 Pulse Lasers while the CPLT-C4 had only 2 lasers.Ĭarrying a quad set of Pulse Lasers, the Catapult should be feared at close range being able to unleash devistating fire power in a quick period. The Catapults that appear in the MechAssault series are a variant that does not appear anywhere else in the BattleTech universe. Very good as artillery or sniping with the rockets, the pulse lasers can be used when the jump jets are being used at close range to take advantage of it's long air time. The Catapult should be viewed as a support Mech and not used in direct engagements with other Mechs. Carrying quad Pulse Lasers for close range engagements and quad Javelin Missiles for long range fights. The Catapult only comes equiped with 2 weapon sets, Energy and Missiles. To make up for this, the Catapult has the longest lasting JumpJets in both of the MechAssault games, being able to fly for well over 10 seconds. The Catapult is the slowest Mech in the Heavy class, having a top speed of 20 Mph, the Catapult is slow, and not very manuverable.
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